My passion is creating interesting and unique game experiences through innovative gameplay design and visual style. Simply put- I love making games. I love contributing to their creation in as many ways as possible. I enjoy working with individuals and teams who share my passion for games and want to create something new and exciting.
With over 25 years of professional game industry experience, I have had the opportunity to contribute to a variety of creative disciplines in Game Development such as Environments, Weapons, Props, Characters, UI, Animation, VFX, and Promotional Art, Game Design, and game mechanic balancing.
Most recently I have worked as the studio Art Director at Twisted Pixel Games./Meta, on Marvel's Deadpool VR game.
In my most recent projects, I focus on Creative/Art Direction and Artist Management. Prior to this position, my recent focus was on interactive game prop design, such as weapons, gadgets, and anything a player can pick up or manipulate in VR games. I also frequently contributed to full Environment Creation, Advanced Material Creation and UI Design.