I created this antique radio for the game "Wilson's Heart". This radio was loosely based on a Westinghouse Radio that was in the movie "A Christmas Story". I made some changes to the kind of wood grain, the tuner window screen, the speaker cover, the antenna and simplified the knobs/controls for our gameplay purposes.
The game model and the high poly I baked normals from were both modeled in 3ds Max, and I textured everything but the tuner window in Substance Painter. I love susbtance painter but I typically create any text-based labels or graphic designed elements in Photoshop because it's easier. I then imported the tuner label into substance so I could set it in the model, adding glass over it and dust/scuffs etc. I used a few tricks in substance painter and some hand painting to get the patina in the right places and dust build up where expected. It's a method I've gone back to for other antique-like models. Thanks for checking it out!